SDL_AssertionsQuit T SDL_CondSignal T SDL_CondWait T SDL_CondWaitTimeout T SDL_CreateCond T SDL_CreateMutex T SDL_CreateRGBSurfaceFrom T SDL_CreateRenderer T SDL_CreateTexture T SDL_CreateThread T SDL_CreateWindow T SDL_Delay T SDL_DestroyCond T SDL_DestroyMutex T SDL_DestroyRenderer T SDL_DestroyTexture T SDL_DestroyWindow T SDL_EnableScreenSaver T SDL_FillRect T SDL_FreeSurface T SDL_GL_BindTexture T SDL_GL_GetProcAddress T SDL_GL_UnbindTexture T SDL_GetClipboardText T SDL_GetDisplayUsableBounds T SDL_GetErrBuf T SDL_GetError T SDL_GetKeyName T SDL_GetMouseState T SDL_GetRendererInfo T SDL_GetTicks T SDL_GetWindowSize T SDL_GetWindowSurface T SDL_Init T SDL_LockMutex T SDL_LogCritical T SDL_LogDebug T SDL_LogError T SDL_LogInfo T SDL_LogMessageV T SDL_LogWarn T SDL_MapRGB T SDL_PollEvent T SDL_PushEvent T SDL_Quit T SDL_RenderClear T SDL_RenderCopy T SDL_RenderCopyEx T SDL_RenderGetScale T SDL_RenderGetViewport T SDL_RenderPresent T SDL_RenderSetLogicalSize T SDL_RestoreWindow T SDL_SetClipboardText T SDL_SetHint T SDL_SetWindowFullscreen T SDL_SetWindowIcon T SDL_SetWindowSize T SDL_ShowWindow T SDL_UnlockMutex T SDL_UpdateWindowSurface T SDL_UpdateYUVTexture T SDL_WaitEvent T SDL_WaitThread T SDL_free T SDL_malloc T SDL_strdup T _ZN4Libc9Component9constructERNS_3EnvE T SDL_HasNEON T SDL_Has3DNow T SDL_SIMDGetAlignment T SDL_GetSystemRAM T SDL_HasARMSIMD T SDL_HasRDTSC T SDL_HasAltiVec T SDL_GetCPUCacheLineSize T SDL_GetCPUCount T SDL_HasMMX T SDL_HasSSE T SDL_HasSSE2 T SDL_HasSSE3 T SDL_HasSSE41 T SDL_HasSSE42 T SDL_HasAVX T SDL_HasAVX2 T SDL_HasAVX512F T