MIRROR_FROM_REP_DIR := lib/symbols/sdl lib/import/import-sdl.mk \ MIRROR_FROM_LIBPORTS := lib/mk/mesa_api.mk content: $(MIRROR_FROM_REP_DIR) $(MIRROR_FROM_LIBPORTS) include LICENSE $(MIRROR_FROM_REP_DIR): $(mirror_from_rep_dir) $(MIRROR_FROM_LIBPORTS): mkdir -p $(dir $@) cp $(GENODE_DIR)/repos/libports/$@ $@ SDL_PORT_DIR := $(call port_dir,$(REP_DIR)/ports/sdl) MESA_PORT_DIR := $(call port_dir,$(GENODE_DIR)/repos/libports/ports/mesa) # # The Mesa header files needed for SDL_OpenGL are copied as well. # include: mkdir -p $@ cp -r $(SDL_PORT_DIR)/include/SDL $@/ cp -r $(REP_DIR)/include/SDL $@/ cp -r $(MESA_PORT_DIR)/include/* $@/ cp -r $(GENODE_DIR)/repos/libports/include/EGL $@/ LICENSE: cp $(SDL_PORT_DIR)/src/lib/sdl/COPYING $@