#
# This is a skeleton for simple interactive system scenarios that solely rely
# on a framebuffer and input device. The following variables should/can be
# defined prior including this file:
#
# fb_config - optional XML config to be passed to the fb_drv
# build_components - application-specific build supplements
# boot_modules - application-specific boot modules
# app_config - start node(s) of init for running the application
#
if {![info exists fb_config]} {
set fb_config {} }
#
# Build
#
append build_components {
core init
drivers/timer
drivers/framebuffer drivers/input
}
lappend_if [have_spec usb] build_components drivers/usb
source ${genode_dir}/repos/base/run/platform_drv.inc
# override default platform driver policy
proc platform_drv_policy {} {
return {
}
}
append_platform_drv_build_components
build $build_components
create_boot_directory
#
# Generate config
#
append config {
}
append_platform_drv_config
if {[have_spec sdl]} {
append config {
}
append config $fb_config
append config {
}
}
if {[have_spec framebuffer]} {
append config {
}
append config $fb_config
append config {
}
}
append_if [have_spec ps2] config {
}
append_if [expr ![have_spec ps2] && [have_spec usb]] config {
}
append config {
}
append config $app_config
append config {
}
install_config $config
#
# Boot modules
#
# generic modules
append boot_modules { core init timer ld.lib.so }
# platform-specific modules
lappend_if [have_spec linux] boot_modules fb_sdl
lappend_if [have_spec framebuffer] boot_modules fb_drv
lappend_if [have_spec ps2] boot_modules ps2_drv
lappend_if [have_spec usb] boot_modules usb_drv
append_platform_drv_boot_modules
build_boot_image $boot_modules
run_genode_until forever