SDL_AssertionsQuit T
SDL_CondSignal T
SDL_CondWait T
SDL_CondWaitTimeout T
SDL_CreateCond T
SDL_CreateMutex T
SDL_CreateRGBSurfaceFrom T
SDL_CreateRenderer T
SDL_CreateTexture T
SDL_CreateThread T
SDL_CreateWindow T
SDL_Delay T
SDL_DestroyCond T
SDL_DestroyMutex T
SDL_DestroyRenderer T
SDL_DestroyTexture T
SDL_DestroyWindow T
SDL_EnableScreenSaver T
SDL_FillRect T
SDL_FreeSurface T
SDL_GL_BindTexture T
SDL_GL_GetProcAddress T
SDL_GL_UnbindTexture T
SDL_GetClipboardText T
SDL_GetDisplayUsableBounds T
SDL_GetErrBuf T
SDL_GetError T
SDL_GetKeyName T
SDL_GetMouseState T
SDL_GetRendererInfo T
SDL_GetTicks T
SDL_GetWindowSize T
SDL_GetWindowSurface T
SDL_Init T
SDL_LockMutex T
SDL_LogCritical T
SDL_LogDebug T
SDL_LogError T
SDL_LogInfo T
SDL_LogMessageV T
SDL_LogWarn T
SDL_MapRGB T
SDL_PollEvent T
SDL_PushEvent T
SDL_Quit T
SDL_RenderClear T
SDL_RenderCopy T
SDL_RenderCopyEx T
SDL_RenderGetScale T
SDL_RenderGetViewport T
SDL_RenderPresent T
SDL_RenderSetLogicalSize T
SDL_RestoreWindow T
SDL_SetClipboardText T
SDL_SetHint T
SDL_SetWindowFullscreen T
SDL_SetWindowIcon T
SDL_SetWindowSize T
SDL_ShowWindow T
SDL_UnlockMutex T
SDL_UpdateWindowSurface T
SDL_UpdateYUVTexture T
SDL_WaitEvent T
SDL_WaitThread T
SDL_free T
SDL_malloc T
SDL_strdup T
_ZN4Libc9Component9constructERNS_3EnvE T
SDL_HasNEON T
SDL_Has3DNow T
SDL_SIMDGetAlignment T
SDL_GetSystemRAM T
SDL_HasARMSIMD T
SDL_HasRDTSC T
SDL_HasAltiVec T
SDL_GetCPUCacheLineSize T
SDL_GetCPUCount T
SDL_HasMMX T
SDL_HasSSE T
SDL_HasSSE2 T
SDL_HasSSE3 T
SDL_HasSSE41 T
SDL_HasSSE42 T
SDL_HasAVX T
SDL_HasAVX2 T
SDL_HasAVX512F T
