Make minimal child example functional
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@@ -70,24 +70,33 @@ public:
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}
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};
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namespace Example {
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struct Main;
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}
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struct Example::Main
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{
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Genode::Env &_env;
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Genode::Heap _heap { _env.ram(), _env.rm() };
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MyChild::Parent_services _parent_services { };
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Main(Genode::Env &env) : _env(env)
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{
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const char *names[] = { "RM", "PD", "CPU", "IO_MEM", "IO_PORT", "IRQ", "ROM", "LOG", 0 };
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for (unsigned i = 0; names[i]; i++) {
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new (_heap) MyChild::Parent_service(_parent_services, env, names[i]);
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}
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new (_heap) MyChild(_env, _parent_services);
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}
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};
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void Component::construct(Genode::Env &env)
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{
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Genode::log("Hello World from child!");
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Genode::Heap _heap {env.ram(), env.rm()};
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static const char *names[] = {
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/* core services */
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"RM", "PD", "CPU", "IO_MEM", "IO_PORT", "IRQ", "ROM", "LOG",
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0 /* null-termination */
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};
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MyChild::Parent_services _parent_services { };
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for (unsigned i = 0; names[i]; i++)
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new (_heap) MyChild::Parent_service(_parent_services, env, names[i]);
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MyChild mychild(env, _parent_services);
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while(1) {
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}
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static Example::Main main(env);
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}
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@@ -1,6 +1,6 @@
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#include <base/component.h>
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void Component::construct(Genode::Env &env)
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void Component::construct(Genode::Env &)
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{
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Genode::log("Hello World from hello!");
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}
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