Add simple async signal example
This commit is contained in:
19
include/signals_session/client.h
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19
include/signals_session/client.h
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#ifndef _INCLUDE__SIGNALS_SESSION__CLIENT_H_
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#define _INCLUDE__SIGNALS_SESSION__CLIENT_H_
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#include <signals_session/signals_session.h>
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#include <base/rpc_client.h>
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namespace Signals { struct Session_client; }
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struct Signals::Session_client : Genode::Rpc_client<Session>
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{
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Session_client(Genode::Capability<Session> cap) : Genode::Rpc_client<Session>(cap) {
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}
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Genode::Signal_context_capability get_sig_con() override {
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return call<Rpc_get_sig_con>();
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}
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};
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#endif /* _INCLUDE__SIGNALS_SESSION__CLIENT_H_ */
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14
include/signals_session/connection.h
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include/signals_session/connection.h
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#ifndef _INCLUDE__SIGNALS_SESSION__CONNECTION_H_
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#define _INCLUDE__SIGNALS_SESSION__CONNECTION_H_
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#include <signals_session/client.h>
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#include <base/connection.h>
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namespace Signals { struct Connection; }
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struct Signals::Connection : Genode::Connection<Session>, Session_client {
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Connection(Genode::Env &env) : Genode::Connection<Signals::Session>(env, session(env.parent(), "ram_quota=6K, cap_quota=4")),
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Session_client(cap()) { }
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};
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#endif /* _INCLUDE__SIGNALS_SESSION__CONNECTION_H_ */
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21
include/signals_session/signals_session.h
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include/signals_session/signals_session.h
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#ifndef _INCLUDE__SIGNALS_SESSION__SIGNALS_SESSION_H
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#define _INCLUDE__SIGNALS_SESSION__SIGNALS_SESSION_H
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#include <session/session.h>
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#include <base/rpc.h>
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namespace Signals { struct Session; }
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struct Signals::Session : Genode::Session {
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static const char *service_name() { return "Signals"; }
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enum { CAP_QUOTA = 2 };
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virtual Genode::Signal_context_capability get_sig_con() = 0;
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GENODE_RPC(Rpc_get_sig_con, Genode::Signal_context_capability, get_sig_con);
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GENODE_RPC_INTERFACE(Rpc_get_sig_con);
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};
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#endif /* _INCLUDE__SIGNALS_SESSION__SIGNALS_SESSION_H */
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46
run/signals.run
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46
run/signals.run
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#
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# Build
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#
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build { core init timer signals }
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create_boot_directory
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#
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# Generate config
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#
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install_config {
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<config>
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<parent-provides>
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<service name="LOG"/>
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<service name="PD"/>
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<service name="CPU"/>
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<service name="ROM"/>
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</parent-provides>
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<default-route>
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<any-service> <parent/> <any-child/> </any-service>
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</default-route>
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<default caps="100"/>
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<start name="timer">
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<resource name="RAM" quantum="1M"/>
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<provides> <service name="Timer"/> </provides>
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</start>
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<start name="signals_server">
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<resource name="RAM" quantum="1M"/>
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<provides> <service name="Signals"/> </provides>
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</start>
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<start name="signals_client">
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<resource name="RAM" quantum="1M"/>
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</start>
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</config>}
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#
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# Boot image
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#
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build_boot_image { core ld.lib.so init timer signals_client signals_server }
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append qemu_args " -nographic "
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run_genode_until forever
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19
src/signals/client/main.cc
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src/signals/client/main.cc
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#include <base/component.h>
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#include <base/log.h>
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#include <signals_session/connection.h>
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#include <timer_session/connection.h>
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void Component::construct(Genode::Env &env)
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{
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Signals::Connection _signals(env);
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Genode::Signal_transmitter _signal_transmitter(_signals.get_sig_con());
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Timer::Connection _timer(env);
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while(true) {
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_timer.msleep(1000);
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Genode::log("Sending signal…");
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_signal_transmitter.submit();
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};
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}
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3
src/signals/client/target.mk
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3
src/signals/client/target.mk
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TARGET = signals_client
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SRC_CC = main.cc
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LIBS = base
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54
src/signals/server/main.cc
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54
src/signals/server/main.cc
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#include <base/component.h>
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#include <base/log.h>
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#include <base/heap.h>
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#include <root/component.h>
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#include <signals_session/signals_session.h>
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namespace Signals {
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struct Session_component;
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class Root_component;
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struct Main;
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}
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struct Signals::Session_component : Genode::Rpc_object<Session> {
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Genode::Signal_context_capability _sig_con;
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Genode::Signal_context_capability get_sig_con() override {
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return _sig_con;
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}
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Session_component(Genode::Signal_context_capability &sig_con) : _sig_con(sig_con) { }
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};
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class Signals::Root_component : public Genode::Root_component<Session_component> {
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private:
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Genode::Signal_context_capability _sig_con;
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protected:
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Session_component *_create_session(const char *) override {
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return new (md_alloc()) Session_component(_sig_con);
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}
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public:
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Root_component(Genode::Entrypoint &ep, Genode::Allocator &alloc, Genode::Signal_context_capability sig_con) : Genode::Root_component<Session_component>(ep, alloc), _sig_con(sig_con) { }
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};
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struct Signals::Main {
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Genode::Env &_env;
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Genode::Signal_handler<Main> _sig_handler = { _env.ep(), *this, &Main::_handle_signal };
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Genode::Sliced_heap sliced_heap { _env.ram(), _env.rm() };
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Signals::Root_component root { _env.ep(), sliced_heap, _sig_handler };
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Main(Genode::Env &env) : _env(env) {
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env.parent().announce(env.ep().manage(root));
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}
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void _handle_signal() {
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Genode::log("Signal received!");
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}
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};
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void Component::construct(Genode::Env &env) {
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static Signals::Main main(env);
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}
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3
src/signals/server/target.mk
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3
src/signals/server/target.mk
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TARGET = signals_server
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SRC_CC = main.cc
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LIBS = base
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