// AUTOMATICALLY GENERATED -- DO NOT EDIT! -*- c++ -*- #ifndef random_inline_h #define random_inline_h #line 3 "random.cpp" #include "bar.h" // // INTERFACE definition follows // #line 5 "random.cpp" class Baz; #line 7 "random.cpp" class Foo : public Bar { // DATA int d_data; Baz* d_baz; public: #line 24 "random.cpp" // Try combinations of {PUBLIC|PROTECTED|PRIVATE|} {static|} // {inline|INLINE|inline NEEDS[]|INLINE NEEDS[]} {virtual|} static inline void function0(); #line 31 "random.cpp" static inline void function1(); #line 34 "random.cpp" static inline void function2(); #line 37 "random.cpp" static inline void function3(); #line 40 "random.cpp" static void function4(); #line 43 "random.cpp" virtual inline void function5(); #line 46 "random.cpp" inline void function6(); #line 49 "random.cpp" virtual inline void function7(); #line 52 "random.cpp" inline void function8(); #line 55 "random.cpp" virtual inline void function9(); #line 58 "random.cpp" inline void function10(); #line 61 "random.cpp" virtual inline void function11(); #line 64 "random.cpp" inline void function12(); #line 67 "random.cpp" virtual void function13(); #line 70 "random.cpp" void function14(); protected: #line 73 "random.cpp" static inline void function15(); #line 76 "random.cpp" static inline void function16(); #line 79 "random.cpp" static inline void function17(); #line 82 "random.cpp" static inline void function18(); #line 85 "random.cpp" static void function19(); #line 88 "random.cpp" virtual inline void function20(); #line 91 "random.cpp" inline void function21(); #line 94 "random.cpp" virtual inline void function22(); #line 97 "random.cpp" inline void function23(); #line 100 "random.cpp" virtual inline void function24(); #line 103 "random.cpp" inline void function25(); #line 106 "random.cpp" virtual inline void function26(); #line 109 "random.cpp" inline void function27(); #line 112 "random.cpp" virtual void function28(); #line 115 "random.cpp" void function29(); private: #line 118 "random.cpp" static inline void function30(); #line 121 "random.cpp" static inline void function31(); #line 124 "random.cpp" static inline void function32(); #line 127 "random.cpp" static inline void function33(); #line 130 "random.cpp" static void function34(); #line 133 "random.cpp" virtual inline void function35(); #line 136 "random.cpp" inline void function36(); #line 139 "random.cpp" virtual inline void function37(); #line 142 "random.cpp" inline void function38(); #line 145 "random.cpp" virtual inline void function39(); #line 148 "random.cpp" inline void function40(); #line 151 "random.cpp" virtual inline void function41(); #line 154 "random.cpp" inline void function42(); #line 157 "random.cpp" virtual void function43(); #line 160 "random.cpp" void function44(); #line 163 "random.cpp" static inline void function45(); #line 166 "random.cpp" static inline void function46(); #line 169 "random.cpp" static inline void function47(); #line 172 "random.cpp" static inline void function48(); #line 175 "random.cpp" static void function49(); #line 178 "random.cpp" virtual inline void function50(); #line 181 "random.cpp" inline void function51(); #line 184 "random.cpp" virtual inline void function52(); #line 187 "random.cpp" inline void function53(); #line 190 "random.cpp" virtual inline void function54(); #line 193 "random.cpp" inline void function55(); #line 196 "random.cpp" virtual inline void function56(); #line 199 "random.cpp" inline void function57(); #line 202 "random.cpp" virtual void function58(); #line 205 "random.cpp" void function59(); }; #line 223 "random.cpp" inline void function65(); #line 226 "random.cpp" inline void function66(); #line 229 "random.cpp" inline void function67(); #line 232 "random.cpp" inline void function68(); #line 235 "random.cpp" void function69(); // // IMPLEMENTATION includes follow (for use by inline functions/templates) // #line 16 "random.cpp" #include "yes.h" // // IMPLEMENTATION of inline functions (and needed classes) // #line 19 "random.cpp" class Rambo { }; #line 23 "random.cpp" // Try combinations of {PUBLIC|PROTECTED|PRIVATE|} {static|} // {inline|INLINE|inline NEEDS[]|INLINE NEEDS[]} {virtual|} inline void Foo::function0() {} #line 29 "random.cpp" inline void Foo::function1() {} #line 32 "random.cpp" inline void Foo::function2() {} #line 35 "random.cpp" inline void Foo::function3() {} #line 41 "random.cpp" inline void Foo::function5() {} #line 44 "random.cpp" inline void Foo::function6() {} #line 47 "random.cpp" inline void Foo::function7() {} #line 50 "random.cpp" inline void Foo::function8() {} #line 53 "random.cpp" inline void Foo::function9() {} #line 56 "random.cpp" inline void Foo::function10() {} #line 59 "random.cpp" inline void Foo::function11() {} #line 62 "random.cpp" inline void Foo::function12() {} #line 71 "random.cpp" inline void Foo::function15() {} #line 74 "random.cpp" inline void Foo::function16() {} #line 77 "random.cpp" inline void Foo::function17() {} #line 80 "random.cpp" inline void Foo::function18() {} #line 86 "random.cpp" inline void Foo::function20() {} #line 89 "random.cpp" inline void Foo::function21() {} #line 92 "random.cpp" inline void Foo::function22() {} #line 95 "random.cpp" inline void Foo::function23() {} #line 98 "random.cpp" inline void Foo::function24() {} #line 101 "random.cpp" inline void Foo::function25() {} #line 104 "random.cpp" inline void Foo::function26() {} #line 107 "random.cpp" inline void Foo::function27() {} #line 221 "random.cpp" inline void function65() {} #line 224 "random.cpp" inline void function66() {} #line 227 "random.cpp" inline void function67() {} #line 230 "random.cpp" inline void function68() {} #endif // random_inline_h